半条命2作弊码参数
半条命2作弊首先要在桌面半条命2的
快捷方式上添加"-console"这个命令行参数,"C:Program FilesHalf-Life 2hl2.exe"
-console。然后进入游戏,按“~”呼出控制台,就可以输入以下作弊代码
作弊码
- 01
god - God mode (server side only) give - Gives a weapon or an item (see the list below) buddha - Reduces your health hurtme # - Hurts the player (# is damage amount) impulse 101- All weapons impulse 82 - Spawns a jeep notarget - Player becomes hidden to NPCs noclip - Walk through walls (server side only) maps - Displays map list map - Load a specified map (see the list below) developer # - Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose) +mlook - Enables mouse look hud_quickhelp/text? 1 - Shows crosshair viewmodel_fov # - Sets the size of the weapon you"re carrying (54 is default) exec - Execute a script file cl_drawhud 1 - Turns hud display on cl_enablehud 1 - Turns hud display on cl_showfps 1 - Shows frames per second in game npc_create - Creates an NPC (works in worlds that have an NPC entity) npc_create_aimed - Creates an NPC aiming away from the player. picker - Toggles "picker" mode. setpos - Move player to specified origin (must have sv_cheats 1 enabled). setang - Snap player eyes to specified pitch yaw (musthave sv_cheats). sv_gravity # - Set gravity to # sv_stopspeed # - Set minimum stopping speed when on ground to # sv_friction # - Sets world friction to # sv_bounce # - Sets bounce multiplier for physically simulated objects collision sv_maxvelocity # - Sets the maximum velocity of any moving object to # sv_waterdist # - Sets vertical view fixup when eyes are near water plane to # air_density # - Changes the density of air to # dsp_explosion_effect_duration # - Sets length of confusion/ear-ringing effect to # prop_debug - Toggle bounding-boxes debug mode on/off (red - ignore damage, white - respond to damage, green - health) sv_soundemitter_filecheck - Toggle reporting missing .wav files for sounds mat_numtextureunits # - Limits the number of texture units to # (0 - let the game decide how many texture units to use) mat_yuv 0 - ? 另外,今天网上也泄漏出半条命2常用的一些命令行参数: -r_anamorphic 0 -netgraph 3 -mat_preloadshaders -preload -console -dx9 -fullscreen -width 1024 -height 768 -heapsize 80000 -dxlevel 90 -shaderdll shader_nvfx_ps20.dll -mouselook -dx8 -condebug -sw -startwindowed -window -windowed